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Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn.
Abilities, attacks, weakness & resistance
Other cards from Commander 2020
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Temur Charm (C20-230) is an instant from the Commander 2020 set in the green-red-blue Temur color identity. It is a modal spell that lets you choose one: give a creature you control +1/+1 and have it fight an opponent’s creature, counter a spell unless its controller pays {3}, or prevent creatures with power 3 or less from blocking this turn. The card supports tempo, removal, and combat tricks, making it flexible in multicolor and commander decks where those three colors are available.
Catalog pricing data as of 2 May 2026, 13:37