
Description, catalog fields, rules text, and how it plays—in one place.
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Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.
Abilities, attacks, weakness & resistance
Other cards from Commander 2018
Esper Charm (C18-179) is an uncommon instant from Commander 2018 with a three-color white-blue-black identity. It is modal: you choose one effect when casting it — destroy an enchantment, draw two cards, or force a player to discard two cards. The card serves as flexible removal, card advantage, or hand disruption depending on a deck’s immediate need.
Catalog pricing data as of 26 Apr 2026, 11:04
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