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Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Abilities, attacks, weakness & resistance
Other cards from Commander 2014
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Assault Suit (C14-53) is an Artifact — Equipment from the Commander 2014 expansion. The equipped creature gets +2/+2, haste, can't attack you or your planeswalkers, and can't be sacrificed, and at each opponent's upkeep they may gain control of it until end of turn (untapped if they do). It has Equip 3, making it a mid-cost attachment that shifts board dynamics by granting temporary control opportunities to opponents while protecting the equipped creature from being sacrificed.
Catalog pricing data as of 17 Apr 2026, 06:40