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Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Abilities, attacks, weakness & resistance
Other cards from Commander 2011
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Scattering Stroke (CMD 60) is an uncommon blue instant from Commander 2011 that counters a target spell and triggers a Clash with an opponent. If you win the Clash, at the beginning of your next main phase you may add colorless mana equal to the countered spell’s converted mana cost. The card functions as a reactive counterspell with a potential delayed mana reward, fitting control or tempo blue strategies.
Catalog pricing data as of 18 Apr 2026, 19:02