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If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens.
Abilities, attacks, weakness & resistance
Other cards from Commander 2011
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Cobra Trap (CMD 146) is an uncommon Instant — Trap from Commander 2011. It can be cast for its normal cost or for {G} if an opponent’s spell or ability destroyed a noncreature permanent you controlled that turn, and it creates four 1/1 green Snake creature tokens when it resolves. The card is typically used as a reactive token generator to recover board presence after targeted removal or to punish opponents for destroying your permanents.
Catalog pricing data as of 27 Apr 2026, 16:59