
Description, catalog fields, rules text, and how it plays—in one place.
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Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Abilities, attacks, weakness & resistance
Other cards from Classic Sixth Edition
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Zur's Weirding (6ED 108) is a blue enchantment from Classic Sixth Edition that forces all players to reveal their hands. It replaces draws so that revealed cards are either put into the graveyard if another player pays 2 life or are drawn otherwise. The effect can disrupt card advantage and interacts specially with replacement effects like Dredge and multi-card draw spells.
Catalog pricing data as of 21 Apr 2026, 21:02