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Defender (This creature can't attack.) {R}: This creature gets +1/+0 until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Classic Sixth Edition
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Wall of Fire (6ED-216) is an uncommon Creature — Wall from Classic Sixth Edition with Defender and a 0/5 base. It can be pumped by paying one red mana to give it +1/+0 until end of turn, letting it trade offensively or absorb more damage. The card typically functions as a durable blocker that can become a short-lived attacker or combat trick when you invest red mana.
Catalog pricing data as of 18 Apr 2026, 09:37