
Description, catalog fields, rules text, and how it plays—in one place.
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The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Abilities, attacks, weakness & resistance
Other cards from Classic Sixth Edition
Reverse Damage (6ED-39) is a white instant from Classic Sixth Edition that costs {1}{W}{W}. It prevents the next instance of damage a chosen source would deal to you this turn and you gain life equal to the prevented damage. The effect applies only once to that source, so repeated damage from the same source later in the turn is not prevented by this instance.
Catalog pricing data as of 23 Apr 2026, 09:56
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