
Description, catalog fields, rules text, and how it plays—in one place.
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Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Abilities, attacks, weakness & resistance
Other cards from Classic Sixth Edition
Remedy (6ED-36) is a white instant from Classic Sixth Edition that prevents the next five damage this turn divided among any number of targets. You choose the division of up to five prevention “shields” as you cast it, and each chosen target must receive at least one shield. It functions as a short-term protective spell useful for saving creatures or players from multiple sources of damage in a single turn.
Catalog pricing data as of 27 Apr 2026, 20:02
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