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Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Abilities, attacks, weakness & resistance
Other cards from Classic Sixth Edition
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Regeneration (6ED-248) is a green Enchantment — Aura from Classic Sixth Edition that attaches to a creature when cast. It provides the ability {G}: Regenerate the enchanted creature, making the next destruction event instead tap, remove it from combat, and remove damage. This card serves defensively to protect a key creature from lethal damage or destruction effects in green decks.
Catalog pricing data as of 1 May 2026, 06:07