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Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
Abilities, attacks, weakness & resistance
Other cards from Classic Sixth Edition
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Healing Salve (6ED-22) is a one-mana white instant from Classic Sixth Edition. It gives the caster the modal choice to either grant a target player 3 life or prevent the next 3 damage to any target this turn. Its flexibility makes it useful for early-life stabilization or short-term damage prevention in decks that run white mana.
Catalog pricing data as of 28 Apr 2026, 00:03