
Description, catalog fields, rules text, and how it plays—in one place.
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Creatures you control get +0/+2 until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Chronicles
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Shield Wall (CHR-12) is an uncommon white instant from the Chronicles expansion. It gives all creatures you control +0/+2 until end of turn, providing a temporary boost to toughness for blocking or surviving damage. It typically functions as a defensive combat trick to save creatures or stabilize life totals in white aggro or midrange decks.
Catalog pricing data as of 18 Apr 2026, 16:55