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All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Rising Miasma (BFZ 122) is a black sorcery from Battle for Zendikar that gives all creatures -2/-2 until end of turn. It has Awaken 3 for {5}{B}{B}, which also turns a target land you control into a 0/0 Elemental creature with three +1/+1 counters and haste. The card can serve as a board sweep against small creatures while optionally creating a temporary attacking land creature when cast for its Awaken cost.
Catalog pricing data as of 2 May 2026, 14:09