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Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Part the Waterveil (BFZ-80) is a mythic sorcery from Battle for Zendikar that grants an extra turn and exiles itself as part of that effect. It also has Awaken 6, allowing you to pay an alternate cost to put six +1/+1 counters on a land you control and make it a 0/0 Elemental creature with haste. The card can serve either as a timewalk effect or as a powerful land-based threat depending on which cost you pay.
Catalog pricing data as of 1 May 2026, 15:08