
Avatar: The Last Airbender Eternal · #94
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value. IV — Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
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Nightmares and Daydreams (TLE-94 foil) is an Enchantment — Saga from the Avatar: The Last Airbender Eternal set. Its first three chapters make casting instants and sorceries cause a target player to mill cards equal to that spell’s mana value until your next turn. The fourth chapter draws a card or draws three cards if any graveyard has twenty or more cards, providing late-game payoff.
Catalog pricing data as of 27 May 2026, 16:55