
Avatar: The Last Airbender Eternal · #94
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value. IV — Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
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Nightmares and Daydreams (TLE-94) is an Enchantment — Saga from the Avatar: The Last Airbender Eternal set. Its I–III chapters make opponents mill cards equal to the mana value of instants or sorceries you cast until your next turn, and its IV chapter lets you draw one card or three if a graveyard has twenty or more cards. The Saga uses normal lore-counter progression and is sacrificed after the fourth chapter, fitting typical Saga timing and deck roles.
Catalog pricing data as of 25 Apr 2026, 03:07