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When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+0. During your turn, equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Abilities, attacks, weakness & resistance
Other cards from Assassin's Creed
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Hookblade (ACR-6) is an uncommon Artifact — Equipment from the Assassin's Creed set. It grants the equipped creature +1/+0 and gives it flying during your turn, and it enters the battlefield already attached to a creature you control. It has Equip {2} so it can be moved to other creatures on your turn by paying the equip cost.
Catalog pricing data as of 16 Apr 2026, 15:38