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At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Abilities, attacks, weakness & resistance
Other cards from Assassin's Creed
Bleeding Effect (ACR-51) is an uncommon enchantment from the Assassin's Creed expansion. At the beginning of combat on your turn, it grants creatures you control any of a listed set of keyword abilities if a creature card in your graveyard has that keyword, with the affected set determined as the ability resolves. The ability can provide a broad range of combat keywords—such as flying, first strike, deathtouch, lifelink, trample, and vigilance—potentially changing your creatures' roles for that combat step.
Catalog pricing data as of 25 Apr 2026, 17:31
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