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{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.
Abilities, attacks, weakness & resistance
Other cards from Apocalypse
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Cromat (APC 94) is a legendary Illusion creature from the Apocalypse set that costs one of each color mana to cast. It has five activated color-paired abilities that let it destroy combat creatures, gain flying, regenerate, get +1/+1 temporarily, or return to the top of its owner's library. These abilities let Cromat serve flexible roles across offense, defense, evasion, and recursion depending on the game state.
Catalog pricing data as of 17 Apr 2026, 09:22