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At the beginning of your upkeep, sacrifice this enchantment unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.
Abilities, attacks, weakness & resistance
Other cards from Alliances
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Nature's Wrath (ALL-98) is a green enchantment from the Alliances expansion. It forces upkeep payment of {G} or self-sacrifice and triggers sac effects whenever players put Islands/blue or Swamps/black permanents onto the battlefield. The card serves as a color-control tax that punishes opponents (and potentially yourself) for playing or gaining multicolored or dual-land permanents, shaping play around tempo and land choices.
Catalog pricing data as of 22 Apr 2026, 18:32