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Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
Abilities, attacks, weakness & resistance
Other cards from Alchemy: New Capenna
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Pass the Torch (YSNC-11) is a rare red instant from Alchemy: New Capenna. It deals 2 damage to any target and grants a chosen creature in your hand a persistent triggered ability that can recur a card named Pass the Torch from your graveyard when that creature deals combat damage to a player, at the cost of losing the ability afterward. This creates a recurring burn/recursion interaction focused on combat damage and graveyard play.
Catalog pricing data as of 18 Apr 2026, 10:08