
Reign of Jafar · #117
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A two-cost Action playable with Emerald or Ruby ink, it functions as a short, targeted play meant to affect tempo. Its design emphasizes disruption over long-term presence, offering a flexible option for midgame interaction that players can slot into a variety of decks. Created to complement the expansion's villainous theme, the card was designed to reflect tactics of corruption and subtle interference within the set's storyline.
Catalog pricing data as of 14 Apr 2026, 16:50