
Overview
Legality, special rules, and flavor text
Rules
Artifact creatures you control have flying. At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.
Rulings
An artifact that becomes a creature due to Workshop Elders can't attack unless you've controlled it continuously since your turn began. — If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it won't be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle's base power and toughness remain 0/0 if you crew it. — The effect of Workshop Elders's triggered ability lasts indefinitely. It doesn't wear off during the cleanup step.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- BRC-102--normal
- Name
- Workshop Elders
- Number
- 102
- Rarity
- Rare
Set, artist & references
- Artist
- Iain McCaig
- Language
- English
- Set name
- The Brothers' War Commander
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
Other cards from The Brothers' War Commander
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