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Call the Spirit Dragons (Foil)

Tarkir: Dragonstorm · #309

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Overview

Legality, special rules, and flavor text

Rules

Dragons you control have indestructible. At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.

Rulings

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn. — If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons. — The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.

Flavor text

The Stormnexus Ritual brought forth draconic protectors, but unleashed the chaos of storms.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
TDM-309--foil
Name
Call the Spirit Dragons (Foil)
Number
309
Rarity
Mythic
Variant
Foil

Type line & Magic stats

Mana cost
{W}{U}{B}{R}{G}
Mana value
5

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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Other cards from Tarkir: Dragonstorm

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