
Overview
Legality, special rules, and flavor text
Rules
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Rulings
If you don't control a creature with power 4 or greater as Colossal Majesty's ability resolves, you won't draw a card. — If you don't control a creature with power 4 or greater as your upkeep begins, Colossal Majesty's ability won't trigger. You can't take any actions during your turn before your upkeep begins. — The creature with power 4 or greater that you control as Colossal Majesty's ability resolves doesn't have to be the same creature with power 4 or greater that was under your control as the ability triggered. — You draw only one card, no matter how many creatures with power 4 or greater you control.
Flavor text
"Might doesn't just build empires. It protects them." —Inti, Sun Empire knight
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- CLU-160--normal
- Name
- Colossal Majesty
- Number
- 160
- Rarity
- Uncommon
Type line & Magic stats
- Types
- Enchantment
- Mana cost
- {2}{G}
- Mana value
- 3
Set, artist & references
- Artist
- Randy Vargas
- Language
- English
- Set name
- Ravnica: Clue Edition
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
Other cards from Ravnica: Clue Edition
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