
Spirit of the Labyrinth
Pioneer Masters · #35
Overview
Legality, special rules, and flavor text
Rules
Each player can't draw more than one card each turn.
Rulings
If a replacement effect would try to replace a card that you can't draw, that effect can't apply. — If you draw a card, and then Spirit of the Labyrinth enters the battlefield, you won't be able to draw more cards that turn. — If you haven't drawn any cards in a turn, and a spell or ability would cause you to draw multiple cards, you'll just draw one card. — You can draw a maximum of one card on each player's turn. Subsequent card draws are ignored.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- PIO-35--normal
- Name
- Spirit of the Labyrinth
- Number
- 35
- Rarity
- Rare
Type line & Magic stats
- Subtypes
- Spirit
- Types
- Enchantment, Creature
- Mana cost
- {1}{W}
- Mana value
- 2
- Power / toughness
- 3 / 1
Set, artist & references
- Artist
- Jason Chan
- Language
- English
- Set name
- Pioneer Masters
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
Extended catalog fields
Extra Scrydex fields not shown in card details above
Raw payload (remaining)
Other game-specific keys from the API
- Is online only
- true
eBay market prices
Sold and listed medians — tap a grade for comps
More conditions (eBay)
Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.
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More in this set
Other cards from Pioneer Masters
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