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Quick Draw

Outlaws of Thunder Junction · #138

CommonInstant
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Overview

Legality, special rules, and flavor text

Rules

Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

Rulings

You can’t cast Quick Draw unless you control a creature that’s a legal target for Quick Draw.

Flavor text

The opening of the Omenpaths awoke the wild magic of Thunder Junction. Settlers dubbed it "thunder" and put it to use in everything from farming tools to deadly weapons.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
OTJ-138--normal
Name
Quick Draw
Number
138
Rarity
Common

Type line & Magic stats

Types
Instant
Mana cost
{R}
Mana value
1

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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Prices last updated Mar 20, 2026, 11:30 AM

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