
Overview
Legality, special rules, and flavor text
Rules
Whenever this creature attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Rulings
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. — Creatures with saddle can attack or block as normal even if they aren’t saddled. — If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. — In the rare case where +1/+1 counters can’t be put on one or more creatures you control, you still gain 1 life for each creature you control when Bounding Felidar’s first ability resolves. — You may activate a permanent’s saddle ability even if that permanent is already saddled. — “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” — “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- OTJ-5--foil
- Name
- Bounding Felidar (Foil)
- Number
- 5
- Rarity
- Uncommon
- Variant
- Foil
Set, artist & references
- Artist
- Lars Grant-West
- Language
- English
- Set name
- Outlaws of Thunder Junction
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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