
Overview
Legality, special rules, and flavor text
Rules
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
Rulings
The value of X is determined as Armored Armadillo's activated ability resolves. It won't change later in the turn if other effects modify Armored Armadillo's toughness.
Flavor text
"I always wanted to ride a slow cannonball with legs!" —Kellan
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- OTJ-3--foil
- Name
- Armored Armadillo (Foil)
- Number
- 3
- Rarity
- Common
- Variant
- Foil
Set, artist & references
- Artist
- Leon Tukker
- Language
- English
- Set name
- Outlaws of Thunder Junction
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
eBay market prices
Sold and listed medians — tap a grade for comps
Prices last updated Mar 20, 2026, 9:18 AM
More conditions (eBay)
Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.
Listed on marketplace
Vendors currently listing this card/product on our marketplace. Click through to view or purchase (purchase flow coming soon).
No marketplace listings for this card right now.
More in this set
Other cards from Outlaws of Thunder Junction

Magda, the Hoardmaster (Foil)#374

The Key to the Vault (Foil)#373

Ruthless Lawbringer (Foil)#372

Ruthless Lawbringer#372

Make Your Own Luck (Foil)#371

Make Your Own Luck#371

Honest Rutstein (Foil)#370

Honest Rutstein#370

Scorching Shot (Foil)#369

Scorching Shot#369

Frontier Seeker (Foil)#368

Frontier Seeker#368
Comments
Share your thoughts on this card — condition, value, pull rates, etc.
to comment.
No comments yet. Be the first to share your thoughts.