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Rumbleweed

Outlaws of Thunder Junction Commander · #68

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Overview

Legality, special rules, and flavor text

Rules

This spell costs {1} less to cast for each land card in your graveyard. Vigilance, reach, trample When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.

Rulings

Rumbleweed’s first ability doesn’t change its mana value, which is always 11. — Rumbleweed’s last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +3/+3 or gain trample.

Flavor text

It's a one-ecosystem army.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
OTC-68--normal
Name
Rumbleweed
Number
68
Rarity
Rare

Type line & Magic stats

Subtypes
Plant, Elemental
Mana cost
{10}{G}
Mana value
11
Power / toughness
8 / 8
Keywords
Reach — Trample — Vigilance

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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More in this set

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