
Overview
Legality, special rules, and flavor text
Rules
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Rulings
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn. — You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature onto which you can move Lightning Greaves.
Flavor text
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- OTC-260--normal
- Name
- Lightning Greaves
- Number
- 260
- Rarity
- Uncommon
Set, artist & references
- Artist
- Jeremy Jarvis
- Language
- English
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
Other cards from Outlaws of Thunder Junction Commander
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