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Demonic Consultation

Mystery Booster 2 · #181

UncommonInstant
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Overview

Legality, special rules, and flavor text

Rules

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Rulings

There is no way to make this card affect your opponent. It affects "you", and "you" means the controller of the spell. It has no targets. — You must name a card that actually exists in the game of Magic. — If you don't reveal the named card (perhaps because it was in the top six cards of your library), you'll end up exiling your entire library. You don't lose the game at that point, but will lose the next time you're instructed to draw a card. — You don't name a card until Demonic Consultation resolves.

Flavor text

Abandon hope . . . .

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
MB2-181--normal
Name
Demonic Consultation
Number
181
Rarity
Uncommon

Type line & Magic stats

Types
Instant
Mana cost
{B}
Mana value
1

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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More in this set

Other cards from Mystery Booster 2

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