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Invert Polarity

Modern Horizons 3 · #459

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Overview

Legality, special rules, and flavor text

Rules

Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

Rulings

If the target spell has a variable number of targets, you can't change how many targets it has. — If the target spell has damage divided as it was cast, the division can't be changed although the targets receiving that damage still can. The same is true of spells that distribute counters. — If you choose new targets for the target spell, the new targets must be legal. — You don't make any decisions about new targets for the spell until you win the flip.

Flavor text

"Skreeg! I thought I told you to stop messing with . . . Oh, that worked. Good job, Skreeg." —Ral Zarek

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
MH3-459--normal
Name
Invert Polarity
Number
459
Rarity
Rare

Type line & Magic stats

Types
Instant
Mana cost
{U}{U}{R}
Mana value
3

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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Other cards from Modern Horizons 3

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