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Dreamdrinker Vampire

Modern Horizons 3 · #88

CommonCreature
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Overview

Legality, special rules, and flavor text

Rules

Lifelink {1}{B}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.

Rulings

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters. — Multiple instances of menace on the same creature are redundant. — Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked. — You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

Flavor text

The dream she tastes will be your last.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
MH3-88--normal
Name
Dreamdrinker Vampire
Number
88
Rarity
Common

Type line & Magic stats

Subtypes
Vampire
Mana cost
{1}{B}
Mana value
2
Power / toughness
2 / 1
Keywords
Adapt — Lifelink

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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