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Spider-Man 2099 (Foil)

Marvel's Spider-Man · #216

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Overview

Legality, special rules, and flavor text

Rules

From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game. Double strike, vigilance At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
SPM-216--foil
Name
Spider-Man 2099 (Foil)
Number
216
Rarity
Rare
Variant
Foil

Type line & Magic stats

Subtypes
Spider, Human, Hero
Mana cost
{U}{R}
Mana value
2
Power / toughness
2 / 3
Keywords
Double strike — Vigilance

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

Extended catalog fields

Extra Scrydex fields not shown in card details above

Raw payload (remaining)

Other game-specific keys from the API

Supertypes
Legendary

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Other cards from Marvel's Spider-Man

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