
Overview
Legality, special rules, and flavor text
Rules
If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.
Rulings
Casting a Trap by paying its alternative cost doesn't change its mana cost or mana value. The only difference is the cost you actually pay. — Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay. — If a spell is exiled, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works on spells that can't be countered, such as Terra Stomper. — Mindbreak Trap's alternative cost condition checks whether an opponent cast three or more spells this turn, not whether those spells have resolved. — You may ignore a Trap's alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- MAR-11--normal
- Name
- Mindbreak Trap
- Number
- 11
- Rarity
- Mythic
Set, artist & references
- Artist
- Todd McFarlane
- Language
- English
- Set name
- Marvel Universe
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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