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Faerie Mastermind

March of the Machine · #58

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Overview

Legality, special rules, and flavor text

Rules

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Rulings

Faerie Mastermind doesn’t need to have been under your control when the first card is drawn for its ability to trigger. As long as you control it when an opponent draws their second card in a turn, that ability will trigger.

Flavor text

Yuta Takahashi, World Champion XXVII

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
MOM-58--normal
Name
Faerie Mastermind
Number
58
Rarity
Rare

Type line & Magic stats

Subtypes
Faerie, Rogue
Mana cost
{1}{U}
Mana value
2
Power / toughness
2 / 1
Keywords
Flash — Flying

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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Other cards from March of the Machine

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