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Myr Battlesphere

March of the Machine Commander · #366

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Overview

Legality, special rules, and flavor text

Rules

When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

Rulings

As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker. — You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began. — You choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
MOC-366--normal
Name
Myr Battlesphere
Number
366
Rarity
Rare

Type line & Magic stats

Subtypes
Myr, Construct
Mana cost
{7}
Mana value
7
Power / toughness
4 / 7

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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