
Overview
Legality, special rules, and flavor text
Rules
Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Rulings
A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability. — Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn. — If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger. — Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn.
Flavor text
A strong leader means a growing pack.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- J22-696--normal
- Name
- Nightpack Ambusher
- Number
- 696
- Rarity
- Rare
Set, artist & references
- Artist
- Dan Murayama Scott
- Language
- English
- Set name
- Jumpstart 2022
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
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