
Overview
Legality, special rules, and flavor text
Rules
Flying, double strike When this creature enters, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to this creature.
Rulings
Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Heavenly Blademaster leaves the battlefield during that turn or if an Aura or Equipment is removed from it. — You can’t try to attach an Aura or Equipment to Heavenly Blademaster if that Aura or Equipment can’t legally be attached to it. — You don’t move any Auras or Equipment until Heavenly Blademaster’s triggered ability is resolving. If Heavenly Blademaster is no longer on the battlefield, the Auras and Equipment you intended to attach to it remain as they were.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- GN3-11--normal
- Name
- Heavenly Blademaster
- Number
- 11
- Rarity
- Rare
Set, artist & references
- Artist
- Zack Stella
- Language
- English
- Set name
- Game Night: Free-for-All
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
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