
Overview
Legality, special rules, and flavor text
Rules
Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.
Rulings
If you control Herald of Eternal Dawn in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game. — No game effect can cause you to lose the game or cause any opponent to win the game while you control Herald of Eternal Dawn. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you have no other choice out of your Demonic Pact, an opponent reaches the Maze's End, or so on. You keep playing. — Other circumstances can still cause you to lose the game. For example, you will lose a game if you concede or if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a tournament rules infraction. — You can't pay more life than you have, even if you won't lose the game.
Flavor text
"Have patience, brave one. Just as the sun returns each morning, I will be there to drive back the terrors of night."
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- FDN-299--normal
- Name
- Herald of Eternal Dawn
- Number
- 299
- Rarity
- Mythic
Set, artist & references
- Artist
- PINDURSKI
- Language
- English
- Set name
- Foundations
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
eBay market prices
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More conditions (eBay)
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