
Overview
Legality, special rules, and flavor text
Rules
Trample Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
Rulings
If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X. — The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes.
Flavor text
"The land is my steed, and I am its champion!"
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- FDN-406--foil
- Name
- Ashroot Animist (Foil)
- Number
- 406
- Rarity
- Rare
- Variant
- Foil
Set, artist & references
- Artist
- Lie Setiawan
- Language
- English
- Set name
- Foundations
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
eBay market prices
Sold and listed medians — tap a grade for comps
More conditions (eBay)
Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.
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