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Ghitu Encampment

Foundations Jumpstart · #155

UncommonLand
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Overview

Legality, special rules, and flavor text

Rules

This land enters tapped. {T}: Add {R}. {1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Rulings

A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. — Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
J25-155--normal
Name
Ghitu Encampment
Number
155
Rarity
Uncommon

Type line & Magic stats

Types
Land
Mana value
0

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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