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Swiftfoot Boots (Foil)

Fallout · #242

UncommonArtifact
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Overview

Legality, special rules, and flavor text

Rules

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Rulings

If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.

Flavor text

"I don't need brakes. I usually find that if something stops me, it's interesting enough to stop for."

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
PIP-242--foil
Name
Swiftfoot Boots (Foil)
Number
242
Rarity
Uncommon
Variant
Foil

Type line & Magic stats

Subtypes
Equipment
Mana cost
{2}
Mana value
2
Keywords
Equip

Set, artist & references

Language
English
Set name
Fallout
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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Prices last updated Mar 20, 2026, 7:10 AM

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