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Champion's Helm

Fallout · #482

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Overview

Legality, special rules, and flavor text

Rules

Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Rulings

It's possible for a Champion's Helm you control to be attached to a creature an opponent controls (if an opponent gains control of your equipped creature, for example). In this case, the creature couldn't be the target of spells or abilities you control, as you are an opponent of the controller of the creature with hexproof.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
PIP-482--normal
Name
Champion's Helm
Number
482
Rarity
Rare

Type line & Magic stats

Subtypes
Equipment
Mana cost
{3}
Mana value
3
Keywords
Equip

Set, artist & references

Language
English
Set name
Fallout
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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