
Overview
Legality, special rules, and flavor text
Rules
Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.
Rulings
A token is owned by the player under whose control it entered. — If you choose the first mode, no creature without flying will be able to block that turn, including creatures that lose flying and creatures without flying that enter after Gruul Charm resolves. — If you choose the second mode, Gruul Charm's effect will override any other control-changing effects on those permanents.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- EA3-12--normal
- Name
- Gruul Charm
- Number
- 12
- Rarity
- Uncommon
Type line & Magic stats
- Types
- Instant
- Mana cost
- {R}{G}
- Mana value
- 2
Set, artist & references
- Artist
- Zoltan Boros
- Language
- English
- Set name
- Explorer Anthology 3
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
Extended catalog fields
Extra Scrydex fields not shown in card details above
Raw payload (remaining)
Other game-specific keys from the API
- Is online only
- true
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More in this set
Other cards from Explorer Anthology 3
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