
Overview
Legality, special rules, and flavor text
Rules
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Rulings
Once you announce that you're activating the last ability of Bonders' Enclave, no player may take actions until you've finished activating it. Notably, opponents can't try to change whether you control a creature with power 4 or greater. — Once you've activated the last ability of Bonders' Enclave, it doesn't check again at any point whether you control a creature with power 4 or greater.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- EOS-4--foil
- Name
- Bonders' Enclave (Foil)
- Number
- 4
- Rarity
- Rare
- Variant
- Foil
Type line & Magic stats
- Types
- Land
- Mana value
- 0
Set, artist & references
- Artist
- Eleonor Piteira
- Language
- English
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
eBay market prices
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More conditions (eBay)
Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.
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More in this set
Other cards from Edge of Eternities: Stellar Sights

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Thespian's Stage (Foil)#179

Terrain Generator (Foil)#178

Swarmyard (Foil)#177

Sunken Citadel (Foil)#176

Strip Mine (Foil)#175

Stirring Wildwood (Foil)#174

Shambling Vent (Foil)#173

Scavenger Grounds (Foil)#172

Reflecting Pool (Foil)#171

Raging Ravine (Foil)#170

Power Depot (Foil)#169
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