
Overview
Legality, special rules, and flavor text
Rules
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
Rulings
Casting an exiled card causes it to leave exile. You can't cast it multiple times. — Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining. — If you don't play a card exiled this way, it remains in exile. — The additional land that you play doesn't have to be from among the exiled cards.
Flavor text
The guards kindled the hearth and locked the door to Ellwen's chamber. By morning, the fire was out and Ellwen was gone.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- EOC-115--foil
- Name
- Escape to the Wilds (Foil)
- Number
- 115
- Rarity
- Rare
- Variant
- Foil
Type line & Magic stats
- Types
- Sorcery
- Mana cost
- {3}{R}{G}
- Mana value
- 5
Set, artist & references
- Artist
- Chris Ostrowski
- Language
- English
- Set name
- Edge of Eternities Commander
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More in this set
Other cards from Edge of Eternities Commander
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