
Fear of Abduction
Duskmourn: House of Horror · #9
Overview
Legality, special rules, and flavor text
Rules
As an additional cost to cast this spell, exile a creature you control. Flying When this creature enters, exile target creature an opponent controls. When this creature leaves the battlefield, put each card exiled with it into its owner's hand.
Rulings
If Fear of Abduction leaves the battlefield before its third ability resolves, the ability still exiles the target creature. — If there are no exiled cards when Fear of Abduction's last ability resolves (most likely because its third ability hasn't resolved yet), the ability won't do anything.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- DSK-9--normal
- Name
- Fear of Abduction
- Number
- 9
- Rarity
- Uncommon
Type line & Magic stats
- Subtypes
- Nightmare
- Types
- Enchantment, Creature
- Mana cost
- {4}{W}{W}
- Mana value
- 6
- Power / toughness
- 5 / 5
- Keywords
- Flying
Set, artist & references
- Artist
- Fernando Falcone
- Language
- English
- Set name
- Duskmourn: House of Horror
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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More conditions (eBay)
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More in this set
Other cards from Duskmourn: House of Horror
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