
Overview
Legality, special rules, and flavor text
Rules
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Rulings
If you have at least one of each of the three Urza's lands on the battlefield, you must take the 2 mana instead of just one. — The ability checks for land types, not the names of other permanents you control.
Flavor text
Urza threw himself into his research, pushing the boundaries of both possibility and morality.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- CMM-1052--normal
- Name
- Urza's Power Plant
- Number
- 1052
- Rarity
- Common
Type line & Magic stats
- Subtypes
- Urza's, Power-Plant
- Types
- Land
- Mana value
- 0
Set, artist & references
- Artist
- Brian Snõddy
- Language
- English
- Set name
- Commander Masters
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
eBay market prices
Sold and listed medians — tap a grade for comps
More conditions (eBay)
Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.
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More in this set
Other cards from Commander Masters

Disrupt Decorum (Foil)#1067

Jeweled Lotus (Foil)#1066

The Ur-Dragon (Foil)#1065

Selvala, Heart of the Wilds (Foil)#1064

Omnath, Locus of Mana (Foil)#1063

Neheb, the Eternal (Foil)#1062

Mikaeus, the Unhallowed (Foil)#1061

Urza, Lord High Artificer (Foil)#1060

Ulamog, the Ceaseless Hunger (Foil)#1059

Morophon, the Boundless (Foil)#1058

Kozilek, the Great Distortion (Foil)#1057

Wastes#1056
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